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Basic Body Mechanics   (BBM)

Workshop 1 Start:   June 16, 2018 (Sat)(

11 weeks
Closing the gap between your vision and the technology. 

This workshop will concentrate on basic body mechanics -
A vanilla walk cycle.  Reaching for an object.  Turn around.  Sit to stand,
 Lift a heavy object.  Emphasis on correct posing that describe balance, weight and timing. Great for beginning animators with some experience especially layout animators that want to increase their skill.  These core exercises are like scales to a musician.. Learn them and feel more confident tackling any body mechanic animation! 

Building great animation starts with a good rig.  There are many good rigs out there now for any animator to get started.. Pick a few from this site

( click rig link below)  and it will send you to the proper website to download your choice. If you are a graduate from another school you may have access to their rigs.. Please check for permissions. 

Lecture is an hour. It will cover going over the assignments and what is expected  going into details and theory of  the 12 principles of animation

Review of your work will last as long as it needs, usually 10 to 15 minutes per person, or in many cases, - longer. 

Lecture Time is on Sat morning at 11 am EST

Then Reviews of your assignment will occur  on Sunday morning at 10am EST 

Please note that you will be required to put in many hours per week for the assignment.. SO make sure you can commit the time! 

Details

Student Showcase

Student Showcase

Student Showcase
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WS 1 Jump

WS 1 Jump

00:03
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Spline Stage  WS 1

Spline Stage WS 1

00:03
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Block stage WS 1

Block stage WS 1

00:04
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